Offers what a board of cards does without drawing one: the card a reader is carrying from one cell of a grid of rows
and columns into another, the move waiting for an application to settle it, and where every card stands meanwhile.
A rendering layer adopts them and supplies the markup, the styling and the input devices, so the same behaviour
serves pointer, touch and keyboard alike.
Headless boards.
Offers what a board of cards does without drawing one: the card a reader is carrying from one cell of a grid of rows and columns into another, the move waiting for an application to settle it, and where every card stands meanwhile. A rendering layer adopts them and supplies the markup, the styling and the input devices, so the same behaviour serves pointer, touch and keyboard alike.