Failure boundary.
Confines a failure to the part of a screen it broke: what a guard holds gives way to a fallback once it fails, the rest of the screen goes on working, and the failure is raised for a reader to see rather than lost to the console.
Creates a guarded area.
Failure boundary.
Confines a failure to the part of a screen it broke: what a guard holds gives way to a fallback once it fails, the rest of the screen goes on working, and the failure is raised for a reader to see rather than lost to the console.