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    Resource mutation request.

    Carries the entry to mutate (of shape) and the target state to persist: a present state creates or updates the entry, an omitted state deletes it. Resolves to the mutated entry's Reference.

    type Modify = {
        entry: Reference;
        shape: Lazy<ResourceShape>;
        state?: Resource;
    }
    Index

    Properties

    Properties

    Readonlyentry

    entry: Reference
    shape: Lazy<ResourceShape>
    state?: Resource